Anger Games 6 Weekend 1 Recap: Groups L – O (2024)

Group L

Moss Piglet Preservation vs Exodunks

Bans:

Moss Piglet – Keres, Orthrus, Alligator, Leshak
Exodunks – Gila, Orthrus, Armageddon, Osprey

Comp Selection:

Moss Piglet – Armageddon Navy Issue, Oneiros, Curse, Magus, Vexor, Vexor, Retribution
Exodunks – Eos, Oneiros, Ishtar, Arbitrator, Arbitrator, Hyena, Maulus

Review:

Here we have the first matchup between two drone cores, both with decent control. Early in the match the Moss Piglet Oneiros decides to burn toward the boundary to avoid the totally unscreened Eos from tackling him despite the team having two Vexors, a Retri, and an Armani to do so. The Maulus from Exodunks predictably throws his damps on the logi and the Curse gets killed quickly. The Eos finally gets pinned down by the Armani but by then the Curse, Retri, and both Vexors are dead dramatically limiting any ability for Moss Piglets to catch or kill the Exodunks Oneiros and we see it evolve into a complete sweep.

Moss Piglet Preservation 0 : 150 Exodunks

New Jovian Mining Department vs Ryba.

Bans:

JovCo – Keres, Curse, Scimitar, Armageddon
Ryba. – Sleipnir, Curse, Sentinel, Khizriel

Comp Selection:

JovCo – Abaddon, Abaddon, Abaddon, Pontifex, Caldari Navy Hookbill, Inquisitor, Inquisitor
Ryba. – Barghest, Barghest, Stork, Hyena, Maulus, Inquisitor, Inquisitor

Review:

JovCo decided to grab the Scorch L comp that was mostly for meme purposes off of the comps page here and quickly found themselves in a matchup against ships that could do plenty of damage from far out of RTC boosted ranges that additionally had a Maulus for damps. Predictably, the Inquisitors for JovCo get killed off immediately and then Ryba. kites around picking off remaining ships for a relatively easy win.

New Jovian Mining Department 2 : 109 Ryba.

Ryba. vs Moss Piglet Preservation

Bans:

Ryba. – Sleipnir, Curse, Gila, Scimitar
Moss Piglet – Sleipnir, Sentinel, Loki, Oneiros

Comp Selection:

Ryba. – Astarte, Absolution, Oracle, Augoror, Vexor Navy Issue, Vexor, Hound
Moss Piglet – Claymore, Basilisk, Orthrus, Orthrus, Orthrus, Keres, Maulus

Review:

On paper the kite plus damps should have the edge going into this matchup unless the Ryba. comp is specifically fit with additional projection. The hard dive comes from Ryba as needed and for some shocking reason the Moss Piglet Basilisk and an Orthrus decide to burn around for a minute and then dive right into Ryba’s battlecruiser ball, getting both of them promptly killed. The piloting from Moss Piglet in the two matches so far has been some of the weakest of the tournament and perhaps they should focus on positioning independent comps like a rush.

Ryba. 128 : 50 Moss Piglet Preservation

Exodunks vs New Jovian Mining Department

Bans:

Exodunks – Gila, Armageddon, Orthrus
JovCo – Keres, Curse, Scimitar

Comp Selection:

Exodunks – Eos, Oneiros, Ishtar, Arbitrator, Arbitrator, Hyena, Maulus
JovCo – Khizriel, Khizriel, Broadsword, Broadsword, Osprey, Jackdaw, Jackdaw

Review:

JovCo again opts for one of the comps off of the playbooks, this time picking one of the strongest in Khizrush and getting a relatively solid matchup against the same low dps drone comp that Exodunks ran in their first match. JovCo manages to clear the Maulus with their Jackdaw as the dps core dives an Arbitrator and gets Jackdaw damage out onto the Hyena to help their rush. But Exodus has fairly well screened the rush and is beginning to put work into the first Khizriel. Then, the ONEIROS BOUNDARIES, and this match is as good as over.
L in the case of this group is clearly for LOGI THROWING.

Exodunks 22 : 150 New Jovian Mining Department

Moss Piglet Preservation vs New Jovian Mining Department

Bans:

Moss Piglet – Sleipnir, Gila, Khizriel
JovCo – Keres, Curse, Maulus

Comp Selection:

Moss Piglet – Armageddon Navy Issue, Eos, Sentinel, Sentinel, Deacon, Deacon, Enyo
JovCo – Scimitar, Loki, Loki, Loki, Flycatcher, Flycatcher, Flycatcher

Review:

JovCo in this match opts for a triple Loki HAM rush with no links to for improving speed, web range, or tank and finds themselves up against a super heavy Armani/Eos core supported with two Sentinels and Deacon logistics. The Loki’s without additional support go straight onto the Armageddon Navy that still has full Eos links and get it into low armor before losing too much DPS. They aren’t able to crack it and this match shows that you really do need to find more damage if you’re going for a rush variant as the Loki’s were about 25% too light on damage and found themselves in probably the most difficult matchup in terms of applying damage to a logistics.

Moss Piglet Preservation 117 : 0 New Jovian Mining Department

Ryba. vs Exodunks

Bans:

Ryba. – Curse, Hyena, Sleipnir
Exodunks – Gila, Orthrus, Jackdaw

Comp Selection:

Ryba. – Zarmazd, Khizriel, Khizriel, Blackbird, Pontifex, Vexor, Maulus
Exodunks – Leshak, Oneiros, Pilgrim, Magus, Nergal, Cruor, Retribution

Review:

Both teams opted for again some unorthodox comps in this matchup. Ryba running two AC armor Khizriels as the majority of their damage which is quite light and easy to disrupt encountering a Pilgrim and Leshak with heavy screening and an Oneiros logistics. This was well determined initially as Ryba. would never be able to break unless they hit perma jams on the Oneiros with a single Blackbird and then ignored jamming the Leshak killing their entire team.

Ryba. 1 : 140 Exodunks

Group M

NCdotte vs burned my prop sry

Bans:

NC. – Oneiros, Gila, Alligator
burned my prop – Curse, Sleipnir, Scimitar

Comp Selection:

NC. – Khizriel, Khizriel, Khizriel, Scalpel, Scalpel, Hyena, Kitsune
burned my prop – Astarte, Absolution, Oracle, Augoror, Maller, Maller, Maller

Review:

NC. begins this match by hard burning through the entire gunboat comp of burned my prop trying to hunt down the Augoror that runs toward the boundary. As their low end gets caught and killed, the Khizriels realize its a futile effort to catch the logistics and turn their attention to the Oracle and are able to burn through it with their damage. But without reps, the Khizriels die quickly under the firepower of the remaining triple Maller, double command ship remaining damage.

NCdotte 24 : 150 burned my prop sry

Wokewater Boohooligans vs Test Tournament Team

Bans:

Wokewater – Khizriel, Curse, Keres, Cyclone Fleet Issue
Test – Abaddon, Curse, Widow, Sentinel

Comp Selection:

Wokewater – Paladin, Paladin, Deacon, Deacon, Pontifex, Nergal, Nergal
Test – Golem, Golem, Kirin, Kirin, Stork, Jackdaw, Jackdaw

Review:

What we have in this match is essentially a mirror but with very different weapons systems. Regretfully for Test, missiles do not apply well even from Golems against Deacons or Nergals and Paladins do not have much trouble tracking any of the low end of the Golem core. Predictably, this becomes two Golems vs the world and the Paladin neuts eventually overwhelm the ability for the Golems to rep, while remaining entirely safe from the low applied damage output from Test.

Wokewater Boohooligans 150 : 0 Test Tournament Team

Test Tournament Team vs NCdotte

Bans:

Test – Curse, Loki, Sleipnir
NC. – Alligator, Scimitar, Gila

Comp Selection:

Test – Armageddon Navy Issue, Armageddon Navy Issue, Deacon, Deacon, Magus, Nergal, Nergal
NC. – Guardian, Rook, Rook, Draugur, Draugur, Draugur, Celestis

Review:

It’s always an interesting choice to use three Draugurs as your sole damage output and attempt to face tank everything from the opponents by jam swapping and damping. However, when you run into two Armanis and two Nergals, you’re going to have a bad time as they have single racial resistance to an ewar team and can neut out your Guardian while damaging through your Draugurs with drones and Nergal dps. There were just too many priority amarr targets for the two Rooks to compete with and the match slides in favor of Test.

Test Tournament Team 107 : 0 NCdotte

burned my prop sry vs Wokewater Boohooligans

Bans:

burned my prop – Curse, Scimitar, Orthrus, Armageddon Navy Issue
Wokewater – Curse, Keres, Cyclone Fleet Issue, Khizriel

Comp Selection:

burned my prop – Sleipnir, Sleipnir, Broadsword, Broadsword, Osprey, Raptor, Raptor
Wokewater – Armageddon, Oneiros, Stratios, Stratios, Stratios, Magus, Cruor

Review:

Here we see yet another variant of the minrush with Sleips and Broadswords this time given the Khizriel ban. Wokewater opted to bring a full drone damage comp with neuts which sadly is very weak into the pure autocannon damage and ranged reps that they faced. burned my prop Raptors quickly get on top of the Oneiros and the rest of burned my prop are able to get through the screen and kill the Oneiros. How three Strats, a Geddon and a Magus only catch one Sleipnir on the rush is beyond me, but it costs them their logi and the match.

burned my prop sry 150 : 0 Wokewater Boohooligans

NCdotte vs Wokewater Boohooligans

Bans:

NC. – Alligator, Oneiros, Gila
Wokewater – Keres, Khizriel, Curse

Comp Selection:

NC. – Guardian, Rook, Ikitursa, Ikitursa, Celestis, Pontifex, Maulus
Wokewater – Paladin, Paladin, Deacon, Deacon, Pontifex, Nergal, Nergal

Review:

Wokewater brought back out their double Paladin comp and run into just an odd control comp with dual Ikitursa damage from NC. I personally hate Ikitursas as the damage ramp just takes far too long in the tournament format and they’re much better relegated to living within the Abyss and having more purple than the average faction titan.
The NC. Maulus forgets to move and gets two shot by the Paladins, then the Guardian takes a long trip right into the neuting optimal of one of the Paladins and gets shut off leading to the death of the Rook. The Ikitursas finally manage to get a kill on a Deacon in the closing minutes of the match but by then they can be completely ignored as their spool will take too long to generate another kill.

NCdotte 13 : 81 Wokewater Boohooligans

Test Tournament Team vs burned my prop sry

Bans:

Test – Curse, Sleipnir, Loki, Sentinel
burned my prop – Curse, Orthrus, Scimitar, Armageddon Navy Issue

Comp Selection:

Test – Leshak, Armageddon, Deacon, Deacon, Magus, Nergal, Nergal
burned my prop – Cyclone Fleet Issue, Cyclone Fleet Issue, Onyx, Osprey, Osprey Navy Issue, Osprey Navy Issue, Flycatcher

Review:

We have a solid Lesh/Geddon team from test against an interesting take on HAM rush from burned my prop with the win condition for the rush to clear the Leshak before it can break enough incoming DPS to survive. We see the HAM dps just completely overwhelming the out of position Deacon reps and the Leshak breaks as only the first likely overtanked ONI dies leading to a complete mismatch in terms of DPS and tank and a relatively easy clean up effort.

Test Tournament Team 33 : 150 burned my prop sry

Group O

Seriously Suspicious vs appelsiinikilju

Bans:

Seriously Suspicious – Keres, Armageddon, Alligator
appel – Loki, Gila, Sentinel

Comp Selection:

Seriously Suspicious – Armageddon Navy Issue, Eos, Celestis, Deacon, Deacon, Vexor, Vexor
appel – Paladin, Paladin, Deacon, Deacon, Pontifex, Confessor, Confessor

Review:

In the first match in this group we have the finn’s+nik domar bringing out the double Paladin comp we’ve seen floating around but opting for Confessors over Nergals. Meanwhile, SUS brings out an interesting take on a drones + damps comp with approximately 0 overall DPS and even less that can apply well to Deacons. The Armani opts to neut the Paladins which have huge cargo holds for plenty of cap injection even in the face of heavy neuting and instead leaves everything else untouched by neuts. The Deacons for SUS die to the Confessors while the Armani dies quickly to the double Paladin Conflag damage and this match is an easy clean sweep.

Seriously Suspicious 0 : 150 appelsiinikilju

Goonsnarm vs D-sync

Bans:

Goonsnarm – Sleipnir, Curse, Oneiros
D-sync – Armageddon Navy Issue, Keres, Maulus

Comp Selection:

Goonsnarm – Maelstrom, Scimitar, Gila, Gila, Gila, Stork, Merlin
D-sync – Hyperion, Armageddon, Arbitrator, Arbitrator, Deacon, Deacon, Magus

Review:

Goons brining out a Maelstrom variant on the triple Gila setup that I actually don’t hate given the speed buff given to the ship recently. On the other side we have D-sync with a disruption focused dual battleship core with a Hyperion for damage. Sadly there are 0 ships slower than the Hyperion on the Goons team so the kite game is a relatively easy play for the Gilas in this fight. One Gila does get tracked down through the Geddon neuts having no local cap injection to keep its prop on, but the lack of damage and travel time needed for the D-sync Hyperion to get to and kill the Gila means that they can slowly break through the support of the D-sync team for an easy points win.

Goonsnarm 68 : 21 D-sync

D-sync vs Seriously Suspicious

Bans:

D-sync – Barghest, Sentinel, Augoror Navy Issue
Seriously Suspicious – Keres, Paladin, Orthrus

Comp Selection:

D-sync – Khizriel, Khizriel, Khizriel, Stabber Fleet Issue, Stabber Fleet Issue, Deacon, Inquisitor
Seriously Suspicious – Nighthawk, Scimitar, Gila, Gila, Gila, Jackdaw, Maulus

Review:

In this match, we are treated to an absolutely maxed out brawl. I still have no idea why the SUS team put everything at 0 so their Gilas could get dunked by any high dps close range teams, but here we are. Gila and Khiz die, then the SUS team clears through the logistics while D-sync works through the second Gila leaving the Scimitar to the SFIs to hunt and kill. We continue to see trades all over but the range of the Gilas means the AC team needs to burn slightly more than they would hope and starts to lose their DPS advantage. We end up with a Nighthawk, Jackdaw, Maulus against two SFIs which predictably goes the way of SUS.

D-sync 96 : 150 Seriously Suspicious

appelsiinikilju vs Goonsnarm

Bans:

appel – Loki, GIla, Sentinel
Goonsnarm – Curse, Sleipnir, Oneiros

Comp Selection:

appel – Vargur, Vargur, Osprey, Stork, Svipul, Svipul, Merlin
Goonsnarm – Khizriel, Khizriel, Scimitar, Cynabal, Cynabal, Jackdaw, Jackdaw

Review:

I was curious if we’d see Vargurs out of the finns in this tournament knowing that they are Vargur enjoyers and this match did not disappoint. From the start one of the appel Svipuls overextends and gets shredded while Goons kite away from a potential DPS mismatch into the Vargurs. This puts a timer on appel to make a move and kill points from the Goons team. It was at this moment that one of the best executed DUAL LOCAL MJD plays I’ve ever witnessed takes place.

Anger Games 6 Weekend 1 Recap: Groups L – O (1)

And with that the Scimitar is just dead. He gets a few ASB cycles off but that’s it. Despite that Goons are able to wipe the entire support from the field and still maintain a point advantage…until they decide they have enough damage to all-in a non-bastion Vargur with their two Khizriels, two Cynabals, and two Jackdaws. The first Cynabal gets picked off quickly and it appears that everything is going well for Goons, but they overlook something very important. The local MJD on the Vargur still exists and the reactivation time on a Marauder MJD doesn’t rely on bastion and all characters have max skills including MJD reactivation time. As the first Vargur enters armor he pulls off another terrific MJD directly to an MJU and sits safely ready to go again. The second Cynabal dies and Goons realize they need to use the scrams on the Jackdaws to keep the second Vargur from escaping their two remaining Khizriels that still pump out damage, but the two Jackdaws die before the Vargur finally succumbs to the double Khizriel dps.
As we enter the last few seconds of regular time, Goons decide that points are more important than the match and they have a weak Vargur so boat toward it with a 19 point lead. The first Khizriel dies, J1tah jumps again and gets a reload off on his ASB and the rest is history and how the fourth match of this group ends.

appelsiinikilju 117 : 103 Goonsnarm

Anger Games 6 Weekend 1 Recap: Groups L – O (2024)
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